The success and popularity of Tencent Holding’s backed start-up game studio Game Science’s ‘Black Myth: Wukong’ has become an overnight sensation in China and around the world marking a massive win for China’s first AAA title.
‘Black Myth: Wukong’s numbers illustrate just how successful the game has been, topping 8.4 million copies within three days and raking in over $400 million on the video gaming platform Steam, according to market research company VG Insights.
“The emergence of Black Myth: Wukong proves that a [Chinese] AAA game project can be established, developed and eventually hit the shelves,” Beijing based game developer Allen Chan said, according to the South China Morning Post.
The game was produced under the country’s stringent video game regulations, which require all titles to be licensed for commercial release.
“The gaming industry is a risky and unpredictable field for many investors,” Shanghai gaming veteran Zhou Huaming said. “The success of Black Myth will definitely bring more funding into the sector, which will make more game developers willing to try to develop such big projects.”
“Mature investors will choose mature teams,” Zhou said. “So resources will further converge towards the top game developers.”